Ethnomotricity |
Motor actions Sector |
Variable |
Category |
Description |
Internal Logic
|
Rules |
IL- Rule |
Play |
1. Motor situation with rules |
Game |
2. Motor situation without rules |
Relationship with others |
IL- Interation |
Psychomotor |
3. Motor situation without motor interaction among players |
Sociomotor |
4. Motor situation with motor interaction among playmates or opponents |
IL- Domain |
Psychomotor |
5. Motor situation without motor interaction among players |
Cooperation |
6. Motor situation with motor interaction among two or more playmates |
Opposition |
7. Motor situation with motor interaction among two or more opponents |
Cooperation- Opposition |
8. Motor situation with motor interaction among playmates and opponents |
IL- Psychomotor-Structure |
Alone |
9. Psychomotor situation played by just one player |
Alternate Comotricity |
10.Psychomotor situation where players act in different moments |
Simultaneous Comotricity |
11.Psychomotor situation where players act in different zones |
IL- Opposition-Structure |
Opposition- Alternate Intermotricity |
12.Motor situation where the opposition is done by contacting opponent objects |
Individual Duel |
13.Motor situation of opposition between two players |
All * All |
14.Motor situation of opposition among all the players |
One * All |
15.Motor situation of opposition between a player against the other players |
IL- Coop/Oppo Structure |
Coop-Oppo (CO) Alternate Intermotricity |
16.Motor situation where the C and O is done by contacting playmates or opponent objects |
Team Duel |
17. Motor situation of C-O between two teams |
Team*Others |
18. Motor situation of C-O with a team against the other players |
Paradoxical |
19. Motor situation of C-O where players can become playmates or opponents at the same moment |
IL- Communication Exclusiveness |
Exclusive Net |
20. Motor situation where players are exclusively playmates or opponents. |
Ambivalent Net |
21. Motor situation where players can be playmates and opponents during the mach/game. |
IL- Communication Stability |
Stable Net |
22. Motor situation where players maintain the same C or O ratio during the mach/game |
Unstable Net |
23. Motor situation where players can change the C or O ratio during the mach/game |
IL- Scoring interactions network |
Cooperation Goal Net |
24. Motor situation where success (point or role change) is achieved through cooperative actions |
Antagonistic Scoring interaction network |
25. Motor situation where success (point or role change) is achieved through opposition actions |
Mixed Scoring interactions network |
26. Motor situation where success (point or role change) is achieved through cooperative and opposition actions |
No Scoring interactions network |
27. Motor situation without score interaction (psicomotor or cooperative) |
IL- Opposition Type Interaction |
Oppo-Body contact |
28. Motor situation where opposition takes place through body contact |
Oppo-Objects contact |
29. Motor situation where opposition takes place through objects |
IL- Opposition Body Agressivity |
Oppo-By simple contact |
30. Motor situation where opposition takes place through a simple body contact. |
Oppo Body contact-objects |
31. Motor situation where opposition takes place through the body contact with objects |
Oppo-Strong hit to body |
32. Motor situation where opposition takes place through a strong impact on the body |
Oppo Permanent body contact |
33. Motor situation where opposition takes place through permanent body contact |
IL- Roles Changes Network |
Fixed Roles |
34. Motor situation where players do not change roles during the game |
Local change Roles |
35. Motor situation where players changing roles do not change partner or adversary relationship |
General change Roles |
36. Motor situation where players changing roles change partner or adversary relationship |
Relationship with material |
IL- Object |
With objects |
37. Motor situation where motor actions take place through objects |
No objects |
38. Motor situation where motor actions take place without objects. |
Relationship with space |
IL- Space Stability |
Stable Space |
39. Motor situation in an environment without uncertainty or contingencies |
Unstable Space |
40. Motor situation in an uncertain or unpredictable environment |
IL- Space as Objective |
Fixed human space |
41. Motor situation where players are looking for a fixed human space |
Mobile human space |
42.Motor situation in which the players look for a human space with movement |
Fixed artificial space |
43.Motor situation where players are looking for a fixed artificial space |
Mobile artificial space |
44.Motor situation where players are looking for an artificial space with movement |
IL- Coop-Opposition Charge Distance |
Almost null Charge distance |
45.Motor situation in the interaction is done with almost no distance (minus 1 meter) |
Reduced contact charge distance |
46.Motor situation in the interaction is done with a distance of 1 to 3 meters |
Median contact charge distance |
47.Motor situation in the interaction is done with a distance of 3 to 5 meters |
Long charge distance |
48.Motor situation in the interaction is done with a distance of >5 meters |
IL- Oppos Guard Distance |
Almost null Guard Distance |
49.Motor situation where at the beginning the players are separated to an almost null distance (less than 1 meter) |
Reduced Guard Distance |
50.Motor situation where at the beginning the players are separated at a distance of 1 to 3 meters |
Median Guard Distance |
51.Motor situation where at the beginning the players are separated at a distance of 3 to 5 meters |
Long Guard Distance |
52.Motor situation where at the beginning the players are separated at a distance of 5 meters |
Relationship with time |
IL- Score |
Finished Task |
53.Motor situation which ends after performing a task (jump, run, throw…) |
Score Limit |
54.Motor situation which ends after reaching a number of points |
Time limit |
55.Motor situation which ends after a time limit |
Score-Time limit |
56.Motor situation which ends after reaching a number of points or after a set time has elapsed |
Without Score |
57.Motor situation without end |
External Logic
|
Type of Game |
EL-Military Game |
Military Game |
58.Motor situation with military connotations |
Non Military Game |
59.Motor situation without military connotations |
Protagonists |
EL- Age |
Children |
60. Motor situation practiced by children |
Youth |
61.Motor situation practiced by young people |
Adults |
62.Motor situation practiced by adults |
Children-Youth |
63.Motor situation practiced by children & young people |
All ages |
64.Motor situation practiced by people of different ages |
EL- Gender |
Only male |
65.Motor situation practiced by the male gender |
Only female |
66.Motor situation practiced by the female gender |
Separated Male or Female |
67.Motor situation practiced by the male or female gender separately |
Mixed Male-Female |
68.Motor situation practiced by the masculine and feminine gender together |
Material |
EL- Material Provenance |
Artificial material |
69.Motor situation practiced with objects obtained from an artificial environment |
Natural material |
70.Motor situation practiced with objects obtained from a natural environment |
Natural – artificial material |
71.Motor situation practiced with objects obtained from an artificial or natural environment |
Bought material |
72.Motor situation practiced with bought objects |
Without material |
73.Motor situation practiced without objects |
EL- Material Modification |
Modified non-military material |
74.Motor situation practiced with modified non-military objects |
Unmodified non-military material |
75.Motor situation practiced with non-modified non-military objects |
Unmodified Military material |
76.Motor situation practiced with non-modified military objects |
Without Material |
77.Motor situation practiced without objets |
EL- Material Elaboration |
Handmade Material |
78.Motor situation practiced with objects made by the players |
External made Material |
79.Motor situation with objects made by other people |
Without Material elaboration |
80.Motor situation practiced without objets |
Zones |
EL- Zones Location |
Inside – Zones |
81.Motor situation practiced in an indoor space |
Outside – Zones |
82.Motor situation practiced in an outdoor space |
In-Out – Zones |
83.Motor situation practiced in an indoor or outdoor space |
EL- Zones Preparation |
Prepared – Zone |
84.Motor situation practiced in a space prepared specifically for the game |
Poorly prepared – Zone |
85.Motor situation practiced in an barely prepared space for the game |
Not Prepared – Zone |
86.Motor situation practiced in an unconditioned space. |
Temporal Location |
EL- Calendar |
With calendar |
87.Motor situation practiced according to a schedule |
Without calendar |
88.Motor situation practice at any time of the year |